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Post by OutsidR on May 20, 2020 15:24:05 GMT -5
Hmmm, this game, just started playing and right off the bat I can see it being developed ... by a real person educated in mechanical/electrical engineering. It is that inclusive. Not that you just snap things together, i.e. habitats, tools, vehicles, staying alive etc. This game has all of that, but what sets it apart is that every thing one can build (providing you have the materials and items to convert the ore's (vessels to make and store ingots) and gasses (supply tanks to store Oxygen (to sustain life support) and Hydrogen gasses for fuel to run the engines) Not only that but you can also switch them on/off, (store), (charge/discharge (battery's), gyroscopes (stability of ships/vehicles)... These all can be controlled either while on the ground (habitats) or in the vehicles cockpit.
More coming when I play the game...
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